Rise of Mythos
Tactics and tips

SANGUINE TRIBE
Stage 1
Opponents: Ogres (some with stun or regen)
Battlefield: Clear
Special Units: None
Deck Used: Tanks backed up with damage dealers and healers. Early Desperate Soul in top lane can prevent alot of Direct-Damage being done to your units.
Notes: Digging useless units (like weakened 0 attack ones) can save you a lot of trouble and time
Stage 2
Opponents: Lizards and Ogres
Battlefield: Opponent has 2 walls each in lane 2 and 4 with immolation
Special Units:
Boss Ragnar (Regen/1 attack upon doing/receiving dmg)
Chief Sharptooth (Regen/3 life to friendly ogres)
Deck Used: This boss is all phys damage, even their spells, so DP/DS can tank alot and are almost a must here. Mages can charm/deepfreeze highly buffed enemy unit for quick battle.
Notes: Top boss is spellcaster, bottom boss is unit summoner. Take out top one first if you can.