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CASTLE OF BONES

Stage 1

Opponents: Heroic Cavalry+Knight/Paladins/Squires

Battlefield: You start with 4 Bonewalls, while enemy starts with 4 Heroic cav just behind them.

Special Units: None

Deck Used: Tanks/Sunder Armour/Holy

Notes: Boss kills walls with holy pretty quick and casts armour and magic resist on several units.

 

Stage 2: Special Boss.

Bosses: 4 bosses, each with their unique thing. Boss 1 is the Summoner, Boss 2 is the hero killer, boss 3 is the unit killer and boss 4 is the healer. The objective is to distract the summoner long enough so he cant summon anything while trying to kill boss 3 ASAP, with boss 2 followed.

Deck Used: Feles with distraction for lane 1, if lane 1 is full then lane 4. Centaur Hit and run units for lane 3, if lane 3 is full then lane 2. Special units that help: Chief Hrafn, Ophelia Westwind, chieftain lionroar/Halfblood Totem for lane 4 and Darius Darkhand/Maia/Mifzuna for lane 2 (try and only have 1 non-hit and run attacking them though as to not block melee centaurs)

Notes: Usually around turn 6 boss 3 will try and wipe the whole battlefield so try and kill him before this happens. If enemy summons a unit its best to disinform them. as they will get superbuffs that will wipe out your armies. Try and avoid fighting them. Lucanus and Statue are the only 2 that can usually be left alone for some time (these are also boss 4 summons, not boss 1)

© 2014 Dreams of Fury

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