Rise of Mythos
Tactics and tips

DESERT FORTRESS
Stage 1
Opponents: Pegasus and archers
Battlefield: Retaliation walls in each lane for enemy, with 2 sets of archers behind them (5/7 and 5/3)
Special Units: Ophelia (+1 attack to friendly cavalry)
Deck Used: Longbow/Spears (small deck)
Notes: You can use the walls to your advantage and block lanes with petrify if you get it early.
Stage 2
Opponent: Archers, Pegasus, and Hero Bane units
Battlefield: Enemy starts with 4 archer towers that can hit your hero and also has negates flight walls 2 spaces behind those
Special Units:
King V’ellsar (Double damage to flyers, and if attacked, can attack first, if it does damage interrupts attacked)
First Ranger Talenor (Double damage to flyers, 1 attack to friendly elves)
Tanwen Wildfire (Emberheros Bane+immolation)
Deck Used: Chargers/Spears/Reckless Shot/AoE units
Crystal Towers/Holy masters can be a big help.
Notes: Get rid of the towers asap, then focus on hero’s bane units especially. Yumi can make this battle ridicously easly especially if also buffed with decay). Priest can make Reckless shots units armoured up to act as an even better Yumi.